Linq to SQL Wish List

SQL, .NET 3.5, LINQ 15 Comments

As we are not Microsoft marketers, we tend to see the cons of the products that Microsoft builds. As every product has its flaws, of course Linq to SQL is no exception. Here is my list of the things that I compiled from various sites & forums or hit a limitation block by myself:

A) Architecture

1 – Enabled Provider Model & More providers than SQL

Since Matt Warren has explained in his blog post that LINQ to SQL supported multiple providers internally, but it was disabled for some “non-technical” reasons there is an unstoppable desire in each of us to see it enabled in the next version. (I am not even asking for Persistance Ignorance)

2 – Fully Mockable, A Design by Contract Framework

If this happened, we wouldn’t look for hacks like this one. I want to be able to mock DataContext out without doing any funky tweaks.

3 – A Disconnected Data Context

I can not remember how many times I have seen this everywhere. This DataContext will be able to be serialized & deserialized somewhere and even if it is dead, we should be able to benefit from Object Tracking and Deferred Loading.

By this I mean a stateless DAL, where I don’t have to say “delete these children” or “update these but not these”.

4 – Support for more inheritance models

Currently only Table per Hierarchy model is enabled, multiple entities constituting 1 table or vice versa are not.

5 – Out of the box many to many relationships

Title explains, as we currently can’t do this mapping.

6 – Batch Statements Execution

Currently Linq to SQL sends multiple queries to the DB if an operation needs it. A batch statement like NHibernate’s would have been more than cool.

7 – More control on the resulting statement

Advanced users should be able to sneak in the generation or submission process – like the interceptors in NHibernate again.

B) Tools and Designer

1 – Code generation into different structures

The ability to separate each entity and DataContext into different files or assemblies. Partial files do not let us reside our extensions in different assemblies.

2 – Make DBML designer support giving Entity Base Class

SQL Metal has this, so why does the designer not?

3 – Make DBML designer support external mapping

Again, this is a SQL metal specific “magic”.

4 – Enable partial generation in SQL Metal

Sometimes we human beings do not want to generate all the database, just one table for instance.

This is usually followed by a request on being able to “refresh” an object on the design surface. I don’t know anybody who fancies to delete & drop from connection explorer each time something is changed in the db and loose custom associations.

It would also be good if user changes to designer are kept, not overridden everytime by the tool (a smart merge may be?).

5 – A tool to generate POCO translators from/to Linq Entities

This could be configured in code or via XML files. Some of us (including me) are using Software Factories to generate them; it would have been nice to have an out of the box support in Visual Studio.

That’s all I can remember of at the midnight. What would you like to have in this list apart from these?

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Linq to SQL with WCF in a Multi Tiered Action - Part 2

Windows Communication Foundation (WCF), ASP.NET, SQL, .NET 3.5, LINQ 4 Comments

In the first part of this article, I tried to define a Users & Favorites scenario and the things to keep in mind about Linq to SQL. In this post I’ll continue building that application and show its implementation in different tiers connected with WCF.

Here are the sources for the article.

Service Layer Design (Cont’d from Part 1)

Service Host (Web Service in our case)

This is a host project (a plain Web project) needed to host our web service. It has our .svc files and needed configuration. In .svc file we have the mapping from contract to the implementation:

<%@ ServiceHost Language=”C#” Debug=”true” 
Service=”ServiceImplementations.UsersService” %>

And the endpoint configuration goes as follows:

   1: <system.serviceModel>
   2:         <behaviors>
   3:             <serviceBehaviors>
   4:                 <behavior name=”FavoritesServiceBehavior”>
   5:                     <serviceMetadata httpGetEnabled=”true” />
   6:                     <serviceDebug includeExceptionDetailInFaults=”false” />
   7:                 </behavior>
   8:                 <behavior name=”UsersServiceBehavior”>
   9:                     <serviceMetadata httpGetEnabled=”true” />
  10:                     <serviceDebug includeExceptionDetailInFaults=”false” />
  11:                 </behavior>
  12:             </serviceBehaviors>
  13:         </behaviors>
  14:         <services>
  15:             <service behaviorConfiguration=”FavoritesServiceBehavior”
  16: name=”ServiceImplementations.FavoritesService”>
  17:                 <endpoint address=”" binding=”wsHttpBinding”
  18: name=”IFavoritesService_Endpoint”
  19:                     contract=”ServiceContracts.IFavoritesService”>
  20:                     <identity>
  21:                         <dns value=”localhost” />
  22:                     </identity>
  23:                 </endpoint>
  24:             </service>
  25:             <service behaviorConfiguration=”UsersServiceBehavior”
  26: name=”ServiceImplementations.UsersService”>
  27:                 <endpoint address=”" binding=”wsHttpBinding”
  28: name=”IUsersService_Endpoint”
  29:                     contract=”ServiceContracts.IUsersService”>
  30:                     <identity>
  31:                         <dns value=”localhost” />
  32:                     </identity>
  33:                 </endpoint>
  34:             </service>
  35:         </services>
  36:     </system.serviceModel>

Service Clients (Consumers)

The client layer is a very thin façade to invoke the requested methods from the channel. Clients are meant to be called through controllers if you are using MVC, and in our case our web application will consume the service so the endpoint configurations will live in web tier:

   1: <system.serviceModel>
   2:     <client>
   3:       <endpoint binding=”wsHttpBinding” bindingConfiguration=”"
   4: contract=”ServiceContracts.IFavoritesService”
   5: address=”http://localhost/WebServiceHost/FavoritesService.svc”
   6:         name=”FavoritesClient”>
   7:         <identity>
   8:           <dns value=”localhost” />
   9:           <certificateReference storeName=”My” storeLocation=”LocalMachine”
  10:             x509FindType=”FindBySubjectDistinguishedName” />
  11:         </identity>
  12:       </endpoint>
  13:       <endpoint binding=”wsHttpBinding” bindingConfiguration=”"
  14: contract=”ServiceContracts.IUsersService”
  15: address=”http://localhost/WebServiceHost/UsersService.svc”
  16:         name=”UsersClient”>
  17:         <identity>
  18:           <dns value=”localhost” />
  19:           <certificateReference storeName=”My” storeLocation=”LocalMachine”
  20:             x509FindType=”FindBySubjectDistinguishedName” />
  21:         </identity>
  22:       </endpoint>
  23:     </client>
  24: </system.serviceModel>

Presentation

The challenge in the presentation tier is we need to maintain the state of the each entity according to the user interaction. For this purpose, I put 2 GridViews , one for Users and One for favorites to enable insert, update, delete and select operations.

We will bind strongly typed collections (IList<User> and IList<Favorite>) to our GridViews and we will use the ID fields of the objects to associate with the gridview, and then use them in the code behind:

Here is the definition for Users GridView:

   1: <asp:GridView ID=”usersGrid” runat=”server”
   2:     AutoGenerateColumns=”False” CellPadding=”4″
   3:     ForeColor=”#333333″ GridLines=”None”
   4:     DataKeyNames=”UserId”
   5:     OnRowDeleting=”usersGrid_RowDeleting”
   6:     OnRowUpdating=”usersGrid_RowUpdating”
   7:     OnSelectedIndexChanged=”usersGrid_SelectedIndexChanged”
   8:     OnSelectedIndexChanging=”usersGrid_SelectedIndexChanging”
   9:     OnRowCancelingEdit=”usersGrid_RowCancelingEdit”
  10:     OnRowEditing=”usersGrid_RowEditing”>
  11:     <RowStyle BackColor=”#F7F6F3″ ForeColor=”#333333″ />
  12:     <Columns>
  13:         <asp:CommandField ShowDeleteButton=”True” />
  14:         <asp:TemplateField HeaderText=”First Name”>
  15:             <ItemTemplate>
  16:                 <asp:Label ID=”firstNameLabel” runat=”server”
  17: Text=’<%# Bind(”FirstName”) %>’></asp:Label>
  18:             </ItemTemplate>
  19:             <EditItemTemplate>
  20:                 <asp:TextBox ID=”firstNameTextBox” runat=”server”
  21: Text=’<%# Bind(”FirstName”) %>’></asp:TextBox>
  22:             </EditItemTemplate>
  23:         </asp:TemplateField>
  24:         <asp:TemplateField HeaderText=”Last Name”>
  25:             <ItemTemplate>
  26:                 <asp:Label ID=”lastNameLabel” runat=”server”
  27: Text=’<%# Bind(”LastName”) %>’></asp:Label>
  28:             </ItemTemplate>
  29:             <EditItemTemplate>
  30:                 <asp:TextBox ID=”lastNameTextBox” runat=”server”
  31: Text=’<%# Bind(”LastName”) %>’></asp:TextBox>
  32:             </EditItemTemplate>
  33:         </asp:TemplateField>
  34:         <asp:CommandField ShowEditButton=”True” />
  35:         <asp:CommandField ShowSelectButton=”True” />
  36:     </Columns>
  37:     <FooterStyle BackColor=”#5D7B9D” Font-Bold=”True” ForeColor=”White” />
  38:     <PagerStyle BackColor=”#284775″ ForeColor=”White” HorizontalAlign=”Center” />
  39:     <SelectedRowStyle BackColor=”#E2DED6″ Font-Bold=”True” ForeColor=”#333333″ />
  40:     <HeaderStyle BackColor=”#5D7B9D” Font-Bold=”True” ForeColor=”White” />
  41:     <EditRowStyle BackColor=”#999999″ />
  42:     <AlternatingRowStyle BackColor=”White” ForeColor=”#284775″ />
  43:     </asp:GridView>

The one for Favorites is pretty much the same so I’ll go over Users grid.

Let’s go to code behind which is more important to us. We are going to do a batch update and send List of Users, and each user in the list will have their favorites. All the entities will have their latest status in their Status field.

Here is a sequence diagram to make things easier and more clearer to understand :

image

Picture 1. Sequence diagram of what’s happening

Now, in the page load, we are going to populate the Users GridView:

   1: if (!IsPostBack)
   2: {
   3:    try
   4:    {
   5:        if (SessionStateUtility.Users == null)
   6:        {
   7:            // error may occur during disposal, not caring for the time being
   8:            using (UsersClient client = new UsersClient())
   9:            {
  10:                SessionStateUtility.Users = client.GetAllUsers().ToList<User>();
  11:            }
  12:        }
  13:        BindUsersGrid(SessionStateUtility.Users, -1);
  14:    }
  15:    catch (Exception ex)
  16:    {
  17:        Response.Write(ex.ToString());
  18:    }
  19: }

In the grid, user can update and delete users from session. For insert, there is a separate panel included at the bottom with an add button. In the add button what we are doing is quite simple, just adding a new user to the session:

   1: protected void addUserButton_Click(object sender, EventArgs e)
   2: {
   3:     Debug.Assert(sender != null);
   4:     Debug.Assert(e != null);
   5: 
   6:     User u = new User()
   7:     {
   8:         FirstName = firstNameTextBox.Text,
   9:         LastName = lastNameTextBox.Text,
  10:         EMail = emailTextBox.Text,
  11:         Status = EntityStatus.New,
  12:         UserId = SessionStateUtility.NextUserId,
  13:     };
  14: 
  15:     SessionStateUtility.Users.Add(u);
  16: 
  17:     BindUsersGrid(SessionStateUtility.Users, -1);
  18: }

You’ll notice 2 things here, one of them is the Status is set to Entity Status.New . The other one is the SessionStateUtility class. This acts as a provider and a helper for User lists. The Users list that it provides is the below:

   1: /// <summary>
   2: /// Gets or sets the users.
   3: /// </summary>
   4: /// <value>The users.</value>
   5: public static List<User> Users
   6: {
   7:     get
   8:     {
   9:         Debug.Assert(HttpContext.Current != null);
  10:         Debug.Assert(HttpContext.Current.Session != null);
  11:
  12:         return HttpContext.Current.Session[“Users”] as List<User>;
  13:     }
  14:     set
  15:     {
  16:         Debug.Assert(HttpContext.Current != null);
  17:         Debug.Assert(HttpContext.Current.Session != null);
  18: 
  19:         HttpContext.Current.Session[“Users”] = value;
  20:     }
  21: }

And it provides another method to get NextUserId. This is necessary because since there can be multiple new records in the screen, we will need to identify them. Next User Id brings the next highest negative number that is available:

   1: /// <summary>
   2: /// Gets the next id.
   3: /// </summary>
   4: /// <value>The next id.</value>
   5: public static int NextUserId
   6: {
   7:    get
   8:    {
   9:        if (SessionStateUtility.Users.Count == 0)
  10:        {
  11:            return -1;
  12:        }
  13:        int minId = SessionStateUtility.Users.Min<User>(user => user.UserId);
  14:
  15:        if (minId > 0)
  16:        {
  17:            return -1;
  18:        }
  19: 
  20:        return –minId;
  21:    }
  22: }

And then we need to handle the grid events. I wrote a helper function to Get the User object from Selected row index in the grid (it retrieves from session)”

   1: private User GetUserFromRowIndex(int index)
   2: {
   3:     int userId = usersGrid.DataKeys[index].Value as int? ?? 0;
   4: 
   5:     //retrieve the instance in the session
   6:     User user = SessionStateUtility.Users.Single<User>(usr => usr.UserId == userId);
   7:     return user;
   8: }

Another helper function is there for just to get user’s full name formatted:

   1: private string GetFullNameForUser(User u)
   2: {
   3:     return String.Format(CultureInfo.InvariantCulture, “{0} {1}”, u.FirstName, u.LastName);
   4: }

And this one updates the UI fields for a selected user:

   1: private void UpdateUiForUser(User u)
   2: {
   3:    if (u != null)
   4:    {
   5:        favoritesPanel.Visible = true;
   6:        userNameLabel.Text = GetFullNameForUser(u);
   7:        BindFavoritesGrid(u.Favorites.ToList<Favorite>(), -1);
   8:    }
   9: }

And of course one method for binding the grid:

   1: private void BindUsersGrid(IList<User> users, int editIndex)
   2: {
   3:     usersGrid.DataSource = users
   4:     .Where<User>(usr=>usr.Status != EntityStatus.Deleted);// only bind non deleted ones
   5:     usersGrid.EditIndex = editIndex;
   6:     usersGrid.DataBind();
   7: }

As you can see we are not binding the deleted ones but we are still keeping them in the session because we need to know what is deleted when we send them back to the data tier.

Then within the light of these methods, here goes the SelectedIndex_Changing event handler. It updates the favorite’s grid for the selected user:

   1: protected void usersGrid_SelectedIndexChanging(object sender, GridViewSelectEventArgs e)
   2: {
   3:     Debug.Assert(sender != null);
   4:     Debug.Assert(e != null);
   5:     usersGrid.SelectedIndex = e.NewSelectedIndex;
   6: 
   7:     User u = GetUserFromRowIndex(e.NewSelectedIndex);
   8:     UpdateUiForUser(u);
   9: }

And when the row is being edited, following event handler will get executed:

   1: protected void usersGrid_RowEditing(object sender, GridViewEditEventArgs e)
   2: {
   3:     Debug.Assert(sender != null);
   4:     Debug.Assert(e != null);
   5:
   6:     usersGrid.SelectedIndex = e.NewEditIndex;
   7: 
   8:     BindUsersGrid(SessionStateUtility.Users, e.NewEditIndex);
   9: }

And after user clicks edit, when he/she clicks update following handler will run:

   1: protected void usersGrid_RowUpdating(object sender, GridViewUpdateEventArgs e)
   2: {
   3:     Debug.Assert(sender != null);
   4:     Debug.Assert(e != null);
   5: 
   6:     int userId = usersGrid.DataKeys[e.RowIndex].Value as int? ?? 0;
   7:     //retrieve the instance in the session
   8:     User user = SessionStateUtility.Users.Single<User>(usr => usr.UserId == userId);
   9:     user.FirstName = (usersGrid.Rows[e.RowIndex].FindControl(“firstNameTextBox”)
  10: as TextBox).Text;
  11:     user.LastName = (usersGrid.Rows[e.RowIndex].FindControl(“lastNameTextBox”)
  12: as TextBox).Text;
  13:
  14:     user.Status = user.Status == EntityStatus.New ?
  15: EntityStatus.New :EntityStatus.Updated; // manage the state
  16: 
  17:     BindUsersGrid(SessionStateUtility.Users, -1);// back to plain mode
  18: }

As you see if the edited users’ current status is already new, then we are not modifying it. But else, the state is changed to the updated.

A similar situation also exists for deletion. Have a look at the handler below:

   1: protected void usersGrid_RowDeleting(object sender, GridViewDeleteEventArgs e)
   2: {
   3:     Debug.Assert(sender != null);
   4:     Debug.Assert(e != null);
   5: 
   6:     User user = GetUserFromRowIndex(e.RowIndex);
   7:     // If user is new and deleted now, we shouldnt send it over the wire again
   8:     if (user.Status == EntityStatus.New)
   9:     {
  10:         SessionStateUtility.Users.Remove(user);
  11:     }
  12:     else
  13:     {
  14:         user.Status = EntityStatus.Deleted;
  15:     }
  16: 
  17:     BindUsersGrid(SessionStateUtility.Users, -1);// back to plain mode
  18: }

We have done our work as a presentation layer, and we are now sending all the data through the service to data layer along with all the information needed for it to manage the generation of the SQL Statements (fingers crossed)

Data Layer Design

Since we are going to implement the IUsersDataAccess contract, we need to implement 4 methods: But I’ll focus on 2 of them especially. First one is GetAllUsers:

   1: /// <summary>
   2: /// Gets all users.
   3: /// </summary>
   4: /// <returns>The list of all users along with their favorites.</returns>
   5: public IList<User> GetAllUsers()
   6: {
   7:     using (FavoritesEntitiesDataContext context = new FavoritesEntitiesDataContext())
   8:     {
   9:         DataLoadOptions options = new DataLoadOptions();
  10:         options.LoadWith<User>(u => u.Favorites);
  11: 
  12:         context.LoadOptions = options; // load with favorites
  13:         context.ObjectTrackingEnabled = false; // retrieving data read only
  14: 
  15:         return context.Users.ToList<User>();
  16:     }
  17: }

As you see, we are telling the context to load every user with their favorites. This can cause some damage if these tables are very big, and there are methods to enhance this experience.

The UpdateUsers(IList) method is a bit more complicated. Here are the list of things that we are going to do:

  • Attach the users to the context who have their status “Updated’ – obvious one

  • Attach the users to the context who have their status